Difference between revisions of "Talk:Bismuth Bronze"
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'''Unshaped Bismuth Bronze''' is used in the production of [[Blue Steel]]. | '''Unshaped Bismuth Bronze''' is used in the production of [[Blue Steel]]. | ||
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Revision as of 20:29, 25 March 2015
Contents
Obtaining
Metal | |||
---|---|---|---|
Percentage | 10-20% | 50-70% | 20-30% |
Bismuth Bronze is a Tier 2 Alloy. It is obtained by mixing ores in a Ceramic Vessel or liquid metals in a Crucible.
Usage
Casting
Liquid bismuth bronze can be poured into a Ceramic Mold to make unshaped bismuth bronze. It takes 100 units of bismuth bronze to completely fill an empty Ceramic Mold.
Right click a liquid Unshaped Bismuth Bronze to open the casting UI. |
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Place the ingot in the leftmost slot and your Ceramic Tool/Weapon Mold in the center slot. The arrow will progress and you will end up with your filled tool/weapon mold on the right, and if it didn't break, the empty ceramic mold on the left.
Place the filled mold in a crafting grid to remove the head. The empty mold will be lost in the process.
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Smithing
Once the unshaped bismuth bronze is no longer liquid temperature, it can be placed in the crafting grid to create a bismuth bronze ingot. The empty mold will be returned to the inventory; although there is a chance of it breaking and being lost.
Creating an ingot will only work if the metal is in a solid state. The temperature will be carried over from the unshaped ingot temperature.
Smithing Materials
Input | Work Type | Output |
---|---|---|
Two Ingots | Weld | Double Ingot |
Double Ingot | Hammer | Sheet |
Two Sheets | Weld | Double Sheet |
Tools
Bismuth Bronze Ingots are worked on an Anvil to make the heads for:
Axe | Chisel | Hammer | Hoe | Knife |
Pickaxe | Prospector's Pick | Saw | Shovel | Scythe |
Weapons
Bismuth Bronze Ingots are worked on an anvil to make the heads for:
Javelin |
Bismuth Bronze Double Ingots are worked on an anvil to make the heads for:
Mace | Sword |
Armor
Bismuth Bronze Sheets and Bismuth Bronze Double Sheets are worked on an anvil to make:
Helmet | Chestplate | Greaves | Boots |
Crafting
Anvil
Bismuth Bronze Double Ingots can be used to make an Anvil:
Bloomery
A Bloomery can be crafted using eight Bismuth Bronze Double Sheets.
Alloys
Unshaped Bismuth Bronze is used in the production of Blue Steel.
Temperatures
Legend: | Unworkable | Workable | Weldable | Liquid |
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Metal | Hot | Very Hot | Faint Red | Dark Red | Bright Red | Orange | Yellow | Yellow White | White | Brilliant White | ||||||||||||||||||||||||||||||||||||||||
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* | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | |||||||||||||||
Bismuth Bronze |
Achievements
- Main article: Achievements
Icon | Achievement | In-game description | Prerequisites | Actual requirements (if different) |
---|---|---|---|---|
The Bronze Age | Craft a bronze anvil to enter the Bronze age. | Chalcolithic! | Pull a bronze anvil out of the output slot of a crafting grid. |
History
Beta | ||
---|---|---|
Build | Info |
Navigation | |
---|---|
Construction | Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch |
Environment | Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees |
Food | Agriculture • Animal Husbandry • Berries • Fruit Trees |
Materials | Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool |
Metalworking | Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice |
Tools & Weapons | Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle |
Other | Crafting Differences • Item Index |