Seeds: Yes, 64
terrafirmacraft:item.18273, 18307, 18313, 18318, 19161
Maize can be found growing in the wild between the seasons of Spring and Late Summer, and has a chance to regenerate during those seasons every year. Harvest the plant to obtain maize seeds as well as an average of 32 oz of maize if the crop is mature. Maize requires a minimum temperature of 8℃ to grow, and a minimum temperature of 0℃ to stay alive. Maize is a Nutrient A crop.
- Main article: Food
Maize can be eaten directly, or turned into bread. Cornmeal dough and cornmeal are inedible. Consuming maize replenishes the grain nutrient category.
Processing maize into bread doubles it's weight, providing more food from each harvest. First, the maize ground in a quern to produce cornmeal. Next, the cornmeal is hydrated with a bucket of fresh water to produce dough which is double the weight. If the cornmeal weighs more than 80 oz, crafting the dough will leave the cornmeal in the crafting grid, minus the 80 oz used to create a max weight piece of dough. Finally, the dough can be cooked in either are firepit or a forge to produce edible bread.
- Main article: Configuration
Should ripe crops eventually die if they aren't harvested?
- Main article: Achievements
|Icon||Achievement||In-game description||Prerequisites||Actual requirements (if different)|
|Gatherer||Find a wild vegetable||None||Harvest a wild crop|
|The Grind||Use a quern||Gatherer||Grind something in a quern.|
|v2 Build 48||Added Maize.|
|Build 53||Scythes can be used to harvest maize.|
|Build 58||Added cornmeal, dough and bread.|
|Build 61||Maize can be found growing wildly in patches in newly generated chunks.|
|Build 76||Maize no longer dies from old age by default.|
|Added a config option 'enableCropsDie'.|
|78.0||Wild maize respawns every year between the seasons of Spring and Late Summer.|
|Maize seeds can only be obtained through harvesting crops.|
|Construction||Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch|
|Environment||Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees|
|Food||Agriculture • Animal Husbandry • Berries • Fruit Trees|
|Materials||Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool|
|Metalworking||Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice|
|Tools & Weapons||Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle|
|Other||Crafting Differences • Item Index|