Configuration

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Editing

TerraFirmaCraft places three configuration files in the Minecraft config folder: TFCConfig.cfg, TFCCrafting.cfg, and TFCOre.cfg. The config folder is located next to the mods folder (where TFC is installed), and .cfg files can be edited with any text editor such as Notepad, WordPad, or Notepad++. To make changes to a config file, first make sure the game has been completely closed. Then make the desired changes to the .cfg file, making sure to save those changes before closing out of the editor. The next time the game is launched, the changes will be applied.

Alternatively, there is a custom screen for editing the configs while the game is loaded. To access this screen, click on the Mods button of the title screen. Then select TerraFirmaCraft (not TFC[coremod]) from the list of mods, and click on the Config button.

Note: For the majority of config options, it is perfectly safe to make changes to use on an existing save. The only exceptions are changing onionsAreGross, which will result in all onions/rutabagas items in inventories being deleted; and yearLength, which when modified will drastically change the current calendar date of the world. Servers will also temporarily overwrite client configs while the player is connected, so users do not need to make any changes to their files in order to experience the changes applied on a server.

TFCOptions.cfg

This file contains various settings which can be used to configure game behavior.

Option Default
Value
Description
cave-ins Options which affect cave-ins.
enableCaveIns true
Set this to false to disable cave ins.
enableCaveInsDestroyOre true
Set this to false to make cave-ins drop the ore item instead of destroy it.
initialCollapseRatio 10
This number is a 1 in X chance that when you mine a block, a collapse will occur. [range: 1 ~ 1000]
minimumRockLoad 1
This is the minimum number of solid blocks that must be over a section in order for it to collapse. [range: 0 ~ 256]
propogateCollapseChance 55
This number is the likelihood for each block to propagate the collapse farther. [range: 1 ~ 100]
colors
color nutrient a Color used by hoes when displaying the levels for nutrient A.
Alpha 200
Opacity, where 0 is completely transparent and 255 is completely opaque.
Blue 36
Blue component of color. [range: 0 ~ 255]
Green 28
Green component of color. [range: 0 ~ 255]
Red 237
Red component of color. [range: 0 ~ 255]
color nutrient b Color used by hoes when displaying the levels for nutrient B.
Alpha 200
Opacity, where 0 is completely transparent and 255 is completely opaque.
Blue 34
Blue component of color. [range: 0 ~ 255]
Green 101
Green component of color. [range: 0 ~ 255]
Red 242
Red component of color. [range: 0 ~ 255]
color nutrient c Color used by hoes when displaying the levels for nutrient C.
Alpha 200
Opacity, where 0 is completely transparent and 255 is completely opaque.
Blue 49
Blue component of color. [range: 0 ~ 255]
Green 148
Green component of color. [range: 0 ~ 255]
Red 247
Red component of color. [range: 0 ~ 255]
color fertilizer Color used by hoes when displaying the levels for fertilizer.
Alpha 200
Opacity, where 0 is completely transparent and 255 is completely opaque.
Blue 0
Blue component of color. [range: 0 ~ 255]
Green 255
Green component of color. [range: 0 ~ 255]
Red 255
Red component of color. [range: 0 ~ 255]
color anvil rule 0 Border colour of the leftmost rule in the anvil GUI.
Blue 36
Blue component of color. [range: 0 ~ 255]
Green 28
Green component of color. [range: 0 ~ 255]
Red 237
Red component of color. [range: 0 ~ 255]
color anvil rule 1 Border colour of the middle rule in the anvil GUI.
Blue 34
Blue component of color. [range: 0 ~ 255]
Green 101
Green component of color. [range: 0 ~ 255]
Red 242
Red component of color. [range: 0 ~ 255]
color anvil rule 2 Border colour of the rightmost rule in the anvil GUI.
Blue 49
Blue component of color. [range: 0 ~ 255]
Green 148
Green component of color. [range: 0 ~ 255]
Red 247
Red component of color. [range: 0 ~ 255]
crops Options which affect crop growth.
cropGrowthModifier 1.0
This is a global multiplier for the rate at which crops will grow. Increase to make crops grow faster. [range: 0.01 ~ 100.0]
enableCropsDie false
Set to true to enable crops on farmland dying from old age.
food decay Options which affect food decay.
decayProtectionDays 24
If a food item has not been ticked for >= this number of days than when it is ticked for the first time, only a small amount of decay will occur. [range: 1 ~ 12000]
foodDecayMultiplier 1.0
This is a global multiplier for food decay. Unlike FoodDecayRate which only modifies the base decay and not the environmental effect upon decay, this multiplier will multiply against the entire amount. Set to 0 to turn decay off. [range: 0.0 ~ 100.0]
foodDecayRate 1.0170378966055869
This number causes base decay to equal 50% gain per day. If you wish to change, I recommend you look up a y-root calculator 1.0170378966055869517978300569768^24 = 1.5 [range: 1.0 ~ 2.0]
useDecayProtection true
Set this to false if you want food to auto decay when a chunk is loaded instead of limiting decay when a chunk has been unloaded for a long period.
general Miscellaneous options.
enableBetterGrass true
If true, then the side of a grass block which has another grass block adjacent and one block lower than it will show as completely grass.
enableDebugMode false
Set this to true if you want to turn on debug mode which is useful for bug hunting.
enableFiniteWater false
Set this to true to enable finite water. Two adjacent source water blocks will not create a third.
enableNEIHiding true
Set to false to show hidden items in NEI. Note that most of these items were hidden to prevent players from cheating them in and crashing their game.
enablePowderKegs true
Set this to false to disable powder keg explosions.
enableSaplingDrops true
Set this to false to disable saplings dropping from harvested leaf blocks.
enableSolidDetailed true
Should sides of detailed blocks be considered solid?
maxRemovedSolidDetailed 12
Maximum count of removed sub-blocks on one side for the detailed block side to still be solid. [range: 0 ~ 64]
onionsAreGross false
Set this to true if you don't like onions.
quiverHUDPosition topleft
Determines the position of the quiver HUD. Valid position strings are: bottomleft, left, topleft, bottomright, right, topright
materials Options affecting materials
normalOreUnits 25
The metal units provided by a single piece of normal ore. [range: 1 ~ 250]
poorOreUnits 15
The metal units provided by a single piece of poor ore. [range: 1 ~ 150]
richOreUnits 35
The metal units provided by a single piece of rich ore [range: 1 ~ 350]
smallOreUnits 10
The metal units provided by a single piece of small ore or nugget. [range: 1 ~ 100]
overworked chunks Options affecting the overworking of chunks.
enableOverworkingChunks true
Set this to false to disable the overworking of chunks when using a gold pan or sluice.
goldPanLimit 50
The overworked cap for filling a gold pan in a specific chunk. Both filling a gold pan or using a sluice in the chunk count towards this value. [range: 1 ~ 500]
sluiceLimit 300
The overworked cap for a sluice scanning one soil unit in a specific chunk. Both filling a gold pan or using a sluice in the chunk count towards this value [range: 1 ~ 3000]
player Options affecting Steve.
HealthGainCap 3000
The maximum achievable health pool total. [range: 1000 ~ 50000]
HealthGainRate 20
The rate of Health Gain per experience level. Set to 0 to turn off. [range: 0 ~ 100]
server Options affecting servers.
simSpeedNoPlayers 100
For every X number of ticks provided here, when there are no players online the server will only progress by 1 tick. Time advances 100 times slower than normal. Setting this to 0 will turn this feature off. [range: 0 ~ 2147483647]
spawn protection Options affecting spawn protection.
maxProtectionMonths 10
The maximum number of months of spawn protection that can accumulate. [range: 0 ~ 120]
protectionBuffer 24
The minimum number of hours of protection that must be accumulated in a chunk in order to bypass the buffer and prevent hostile mob spawning. [range: 0 ~ 2304]
protectionGain 8
The number of hours of protection gained in the 5x5 chunk area for spending 1 hour in that chunk. [range: 0 ~ 24]
time Options related to time.
animalTimeMultiplier 1.0
This is a global multiplier for the gestation period of animals, as well as how long it takes for them to reach adulthood. Decrease for faster times. [range: 0.01 ~ 100.0]
bloomeryBurnTime 14.4
This is the number of hours that the bloomery should burn before being completed. [range: 1.0 ~ 2304.0]
charcoalPitBurnTime 18.0
This is the number of hours that the charcoal pit should burn before being completed. [range: 1.0 ~ 2304.0]
oilLampFuelMult 8
This determines how much fuel is used over time from oil lamps. Setting this higher will make fuel last longer. A mult of 1 = 250 hours, 4 = 1000 hours, 8 = 2000 hours. [range: 1 ~ 50]
pitKilnBurnTime 8.0
This is the number of hours that the pit kiln should burn before being completed. [range: 1.0 ~ 2304.0]
saplingTimerMultiplier 1.0
This is a global multiplier for the number of days required before a sapling can grow into a tree. Decrease for faster sapling growth. [range: 0.01 ~ 100.0]
tempDecreaseMultiplier 1.0
This is a global multiplier for the rate at which items cool down. Increase to make items cool down faster. [range: 0.01 ~ 100.0]
tempIncreaseMultiplier 1.0
This is a global multiplier for the rate at which items heat up. Increase to make items heat up faster. [range: 0.01 ~ 100.0]
torchBurnTime 48
This is how many in-game hours torches will last before burning out. Set to 0 for infinitely burning torches. [range: 0 ~ 2304]
yearLength 96
This is how many days are in a year. Keep this to multiples of 12. [range: 96 ~ 12000]
world generation Options affecting world generation
lavaFissureRarity 25
Controls the chance of a lava fissure generating, smaller value is higher chance, more fissures. Set to 0 to disable lava fissures. [range: 0 ~ 1000]
ravineRarity 100
Controls the chance of a ravine generating, smaller value is higher chance, more ravines. Set to 0 to disable ravines. [range: 0 ~ 1000]
waterFissureRarity 90
Controls the chance of a water fissure generating, smaller value is higher chance, more fissures. Set to 0 to disable water fissures. [range: 0 ~ 1000]

TFCCrafting.cfg

This file contains various settings which can be used to configure crafting recipes. Note: Many of the TFC items can be used as a replacement for vanilla items in crafting recipes due to the addition of ore dictionary support. Examples of items include: cobblestone, raw stone, plank blocks, gold and iron ingots, diamonds, etc.

Option Default
Value
Description
conversion Conversions for food are irreversible.
appleConversion false
Allows conversion of red apples to vanilla. Cannot be reversed.
arrowConversion false
Allows conversion of TFC arrows to vanilla and vice versa.
bowConversion false
Allows conversion of TFC bows to vanilla and vice versa.
coalConversion false
Allows conversion of TFC coal to vanilla and vice versa.
diamondConversion false
Allows conversion of TFC diamonds to vanilla and vice versa. A "Normal" diamond is equal to one vanilla diamond. "Flawless" is two and "Exquisite" three. "Chipped" and "Flawed" diamonds cannot be converted.
emeraldConversion false
Allows conversion of TFC emeralds to vanilla and vice versa. A "Normal" emerald is equal to one vanilla emerald. "Flawless" is two and "Exquisite" three. "Chipped" and "Flawed" emeralds cannot be converted.
fishConversion false
Allows conversion of TFC fish to vanilla. Cannot be reversed.
fishingRodConversion false
Allows conversion of TFC fishing rod to vanilla and vice versa.
flintSteelConversion false
Allows conversion of TFC flint & steel to vanilla and vice versa.
leatherArmorConversion false
Allows conversion of TFC leather armor to vanilla and vice versa.
leatherConversion false
Allows conversion of TFC leather to vanilla and vice versa.
stoneAxeConversion false
Allows conversion of TFC stone axes to vanilla and vice versa.
stoneHoeConversion false
Allows conversion of TFC stone hoes to vanilla and vice versa.
stoneShovelConversion false
Allows conversion of TFC stone shovels to vanilla and vice versa.
woodButtonConversion false
Allows conversion of TFC wooden buttons to vanilla and vice versa.
workbenchConversion false
Allows conversion of TFC workbenches to vanilla and vice versa.
crafting options
enableBowlsAlwaysBreak false
enable vanilla recipes
anvilRecipe false
Allows crafting of vanilla anvils.
arrowsRecipe false
Allows crafting of vanilla arrows.
bedRecipe false
Allows crafting of beds using plank blocks.
bonemealRecipe false
Allows crafting of bonemeal through the crafting grid.
bowlRecipe false
Allows crafting of vanilla wooden bowls.
brewingRecipe false
Allows crafting of brewing stands.
bucketRecipe false
Allows crafting of vanilla iron buckets.
cauldronRecipe true
Allows crafting of vanilla cauldrons.
chestRecipe false
Allows crafting of vanilla chests.
clockRecipe true
Allows crafting of clocks.
compassRecipe true
Allows crafting of compasses.
dandelionYellowRecipe false
Allows crafting of dandelion yellow by putting a flower in the crafting grid.
diamondArmorRecipe false
Allows crafting of diamond armor.
diamondBlockRecipe false
Allows crafting of diamond blocks.
diamondToolsRecipe false
Allows crafting of diamond tools.
dispenserRecipe true
Allows crafting of dispensers.
dropperRecipe true
Allows crafting of droppers.
enchantTableRecipe false
Allows crafting of enchanting tables.
fenceGateRecipe false
Allows crafting of vanilla fence gates.
fenceRecipe true
Allows crafting of vanilla fences.
furnaceRecipe false
Allows crafting of furnaces.
goldAppleRecipe false
Allows crafting of golden apples.
goldArmorRecipe false
Allows crafting of gold armor.
goldBlockRecipe false
Allows crafting of gold blocks.
goldNuggetRecipe false
Allows crafting of gold nuggets.
goldPlateRecipe true
Allows crafting of gold weighted pressure plates.
goldToolsRecipe false
Allows crafting of gold tools.
hopperRecipe false
Allows crafting of hoppers.
ironArmorRecipe false
Allows crafting of iron armor.
ironBarsRecipe true
Allows crafting of iron bars.
ironBlockRecipe false
Allows crafting of iron blocks.
ironDoorRecipe true
Allows crafting of iron doors.
ironPlateRecipe true
Allows crafting of iron weighted pressure plates.
ironToolsRecipe false
Allows crafting of iron tools.
jukeboxRecipe false
Allows crafting of jukeboxes.
leatherArmorRecipe false
Allows crafting of leather armor.
leverRecipe false
Allows crafting of levers using a stick and cobblestone block.
minecartChestRecipe false
Allows crafting of minecart chests.
minecartRecipe false
Allows crafting of minecarts using iron ingots.
pistonRecipe true
Allows crafting of pistons.
plankBlockRecipe false
Allows crafting of plank blocks from logs.
poweredRailsRecipe false
Allows crafting of powered rails using the vanilla recipe.
railsRecipe false
Allows crafting of rails using the vanilla recipe.
repeaterRecipe true
Allows crafting of repeaters.
roseRedRecipe false
Allows crafting of rose red by putting a flower in the crafting grid.
signRecipe false
Allows crafting of signs using the vanilla recipe.
stickRecipe false
Allows crafting of sticks from plank blocks.
stoneSlabsRecipe false
Allows crafting of vanilla stone slabs.
stoneStairsRecipe false
Allows crafting of vanilla stone stairs.
stoneToolsRecipe false
Allows crafting of vanilla stone tools.
torchRecipe false
Allows crafting of torches using a stick and coal.
trapDoorRecipe false
Allows crafting of trap doors using the vanilla recipe.
tripwireRecipe true
Allows crafting of trip wire hooks.
woodDoorRecipe true
Allows crafting of vanilla wood doors.
woodSlabsRecipe false
Allows crafting of vanilla wood slabs.
woodStairsRecipe false
Allows crafting of vanilla wood stairs.
woodToolsRecipe false
Allows crafting of wood tools.
woolRecipe false
Allows crafting of wool from spider string.

TFCOre.cfg

This file is used to determine the world generation of ores. Other mod ores can be added to this file to have them generate with TFC's terrain. Note: This config file can only be used to add ores from mods that use standard blocks, and not tile entities for their ores. Mods that use tile entities for their ore blocks, such as GregTech, cannot have their ores generated using TFC. Standard block metadata does not go higher than 15, so if the oreMeta is a larger number than that, the ore is a tile entity, and will not work.

Option Default
Value
Description
bismuthinite
Horizontal Density 60
How dense the ore vein is horizontally, out of 100.
Maximum Height 128
The maximum y-level the vein can spawn at.
Minimum Height 5
The minimum y-level the vein can spawn at.
Vertical Density 80
How dense the ore vein is vertically, out of 100.
baseRocks igneous extrusive
sedimentary
The stone type the ore can spawn in. Can be a category or a specific rock. Entries should be all lowercase, with each new entry on a new line.
oreMeta 7
The metadata (damage value) of the ore. Must be between 0 and 15.
oreName terrafirmacraft:Ore1
The block name of the ore.
rarity 100
Veins will spawn in 1 out of X chunks.
size medium
The size of the vein. Choices are large, medium or small.
type veins
The shape of the ore spawn. A type of default will spawn the ore in clusters.


Navigation
Construction Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch
Environment Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees
Food Agriculture • Animal Husbandry • Berries • Fruit Trees
Materials Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool
Metalworking Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice
Tools & Weapons Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle
Other Crafting Differences • Item Index