Seeds: Yes, 64
terrafirmacraft:item.18271, 18291, 18305, 18311, 18316, 19158
Rye can be found growing in the wild between the seasons of Spring and Late Summer, and has a chance to regenerate during those seasons every year. Harvest the plant to obtain rye seeds as well as an average of 14 oz of rye if the crop is mature. Rye requires a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive. Rye is a Nutrient A crop.
- Four pieces of Straw will drop as well.
- Main article: Food
Once refined into grains, rye can be eaten directly, or turned into bread. Rye dough and flour are inedible. Consuming rye replenishes the grain nutrient category.
Processing rye into bread doubles it's weight, providing more food from each harvest. First, the grains are ground in a quern to produce flour. Next, the flour is hydrated with a bucket of fresh water to produce dough which is double the weight. If the flour weighs more than 80 oz, crafting the dough will leave the flour in the crafting grid, minus the 80 oz used to create a max weight piece of dough. Finally, the dough can be cooked in either are firepit or a forge to produce edible bread.
- Main article: Configuration
Should ripe crops eventually die if they aren't harvested?
- Main article: Achievements
|Icon||Achievement||In-game description||Prerequisites||Actual requirements (if different)|
|Gatherer||Find a wild vegetable||None||Harvest a wild crop|
|The Grind||Use a quern||Gatherer||Grind something in a quern.|
|v2 Build 48||Added Rye.|
|Build 53||Scythes can be used to harvest rye.|
|Build 58||Added Rye flour, dough and bread.|
|Rye grain can be broken down into seeds by placing the item into the crafting area.|
|Build 61||Rye can be found growing wildly in patches in newly generated chunks.|
|Build 76||Rye no longer dies from old age by default.|
|Added a config option 'enableCropsDie'.|
|77.0||Added getting straw from refining rye.|
|78.0||Wild rye respawns every year between the seasons of Spring and Late Summer.|
|Rye seeds can only be obtained through harvesting crops.|
|Construction||Barrels • Blueprints • Bricks • Firepit • Plank Blocks • Protection Meter • Quern • Smooth Stone • Straw & Hide Bed • Support Beams • Thatch|
|Environment||Altitude • The Player • Calendar • Cobblestone • Logs • Mobs • Saplings • Seasons • Stone • Temperature • Trees|
|Food||Agriculture • Animal Husbandry • Berries • Fruit Trees|
|Materials||Charcoal • Coal • Double Ingots • Double Sheets • Flux • Gems • Gunpowder • Hides • Ingots • Leather • Lumber • Minerals • Pottery • Redstone/Powders • Sheets • Sticks • Straw • Unshaped Metal • Wool|
|Metalworking||Alloys • Anvils • Armor • Bellows • Blast Furnace • Bloomery • Tool Molds • Crucible • Forge • Gold Pan • Metals • Ores • Sluice|
|Tools & Weapons||Arrows • Axe • Buckets • Chisel • Firestarter • Flint & Steel • Hammer • Hoe • Javelin • Knife • Mace • Pickaxe • Prospector's Pick • Saw • Shovel • Sword • Scythe • Shears • Spindle|
|Other||Crafting Differences • Item Index|